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Wednesday, February 19, 2014

the fantastic book of board games


      “There’s never been a book quite like this! It has fourteen especially created board games you can play, by a galaxy of today’s best illustrators. From Suzanna Gretz’s inimitable teddybears’ first game of droughts to Angela Barrett’s elegant version of ludo, this book has games for every member of the family.”
      I purchased this book at a St. Louis book fair this year; I thought it would inspire my students. I plan to write a lesson plan based upon game development and this book supplies wonderful examples of “how” a variety of illustrators with multiple viewpoints might interpret such a challenge.

Board Games Included in The Book Are:
  1. Root The Loot by illustrator Jez Alborough (view video Creating the Ducks Books)
  2. Ludo Park by illustrator Angela Barrett (visit The Night Fairy)
  3. The Amazing J. Slingsby Grebe Gold Medal for Utter Brilliance Game by illustrators Quentin Blake and John Yeoman (video Collaborations in the 70s)
  4. Pigs In The Pantry by illustrator Tony Blundell (Read his biography)
  5. Lost In The Wood by illustrator Catherine Brighton (more children’s books)
  6. Heavens Above! by illustrator Peter Cross (interviewed by Alan Hewitt)
  7. Picnic or Teddybear’s Draught by author Susanna Gretz and illustrator Alison Sage
  8. Cheese by illustrator Satoshi Kitamura (read his biography)
  9. The Phone Game by illustrator Shoo Rayner (visit his brilliant website)
  10. Bumbledon by illustrator Tony Ross (Interview with Tony Ross)
  11. Don’t Do That by illustrators Ralph Steadman and Helen Wire
  12. Alice in Wondergame by illustrator John Talbot (his professional resume)
  13. The Game of Goose by illustrator Fulvio Testa
  14. What-A-Mess In The Bone Race by illustrator Joseph Wright (view his professional cartoonist portfolio)
Articles About Board Games:
Lithograph Examples of Board Games:
Free Printable Board Games:
Board Game Collectors:
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"Board game designers need a place to try out their prototypes. Some invite people to their homes for "closed" sessions, but I like to have a place that is open to the public. It encourages participation by other gamers and budding game designers. Several years ago, I was happy to meet Michael at his newly-opened gaming cafe in Berlin, the Spielwiese, and it has been the perfect place for our Berlin group of game designers to meet every since. The concept of the gaming cafe and Ludothek (you can buy and/or rent games there as well as play them in the cafe) is also very original and a popular attraction in Berlin's hip Friedrichshain district, attracting an international crowd. And now, it's become the testing grounds from dozens of published board games from Berlin designers, as well as a destination for visiting game designers and hobbyists from around the world." Jeffrey Allers

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